Levelling up will not bring any new game mechanics, but it might allow getting some amounts of in-game currency and achievement earned. Levelling your character provides a place in a ranking table among all of the other worldwide players.
All of the champion's skills get put on cooldown after use, that creates a balance between forces. There are damage dealers who are mostly good at attacking and rushing the lanes, defensive ones who do tank and defending the towers, and support classes that focus on healing the offensive characters on the battlefield.
Offline MOBA Games developers provide a wide range of unique characters that possess various sets of abilities. The skill system is usually similar to many other projects. In offline mode, team communication becomes unnecessary, but there might be a group of people who find it unappealing from the start. Players have to move and regroup all the time to be active on the battlefield. There are classical three lanes that are swarmed by minions, and the characters move around them while building up the strategy for their victory. Each team have to choose their champions (not in the case of playing as a random character, though), level them up by killing creep bots and other heroes while collecting various items that help to better their skills and statistics.Įliminating the enemy defence towers and the main base is the essential part of the game match. Overall, the mechanics are pretty much the same as in other MOBAs.
The offline aspect doesn't mean that you can fight against other players without connecting to the internet, most of the time it means that the game appears as an online battle arena but with an opportunity to play offline, against bot characters.